Saturday, November 4, 2017

THE GROUNDS 33LL THE IMPRISONED.

33LL THE IMPRISONED. The pit from Room 33KK deposits the characters in the southern portion of the room. The whole place is cold, though not cold enough to do physical harm. It smells of rotting flesh.

In the northern portion of the chamber is a throne made of twisted blackened metal. Sitting upon it a skeleton with a platinum spike driven through its right eye and out the back of its skull. Platinum shackles adorn its hand and feet, keeping it fast to the throne.

Piles of gold coins (10523 in total) surround the throne. The gold coins are unusual. Each has an 'H' on one side and a skull on the opposite.

If the spike from the skull is removed, the skeleton will break its shackles stand up and take out its centuries of frustration.

The Imprisoned, Restless Dead (AC 3; MV 12”; HD 10; hp 50; #AT 2; D See below; SD Limited spell immunity; XP 2200)

The imprisoned is immune to spells that affect undead. As the battle continues it will get more powerful gaining first blood vessels, then muscles, and finally dark red skin over its body. Its damage will increase. While its hit dice does not increase, its chances to hit will improve.


Round
Effective Hit Dice for to hit rolls
Damage
Body
1
2
1d4/1d4
Bone only
2
4
1d6/1d6
Blood vessels
3
6
1d8/1d8
Organs appear
4
8
1d10/1d10
Musculature
5 and after
10
1d12/1d12
Skin covers body

The platinum spike is worth 1000 gold crescents. The shackles and chains are worth 300 gold crescents in total.

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